package com.game;

import org.apache.log4j.Logger;

/**
 * User: wattsc5
 * <p/>
 * Date: 2/26/12
 */
public class ServerGameSettings
{
	private static final Logger logger = Logger.getLogger(ServerGameSettings.class);

	private int minNumberOfPlayers = 3;

	private int maxNumberOfPlayers = 30;

	private int waitTimeToStart = 30;

	private int attemptMoveCount = 3;

	private int turnTimeout = 30;

	private int startingNumberOfDie = 5;

	public int getStartingNumberOfDie()
	{
		return startingNumberOfDie;
	}

	public void setStartingNumberOfDie(int startingNumberOfDie)
	{
		this.startingNumberOfDie = startingNumberOfDie;
	}

	public void setMinNumberOfPlayers(int minNumberOfPlayers)
	{
		this.minNumberOfPlayers = minNumberOfPlayers;
	}

	public void setMaxNumberOfPlayers(int maxNumberOfPlayers)
	{
		this.maxNumberOfPlayers = maxNumberOfPlayers;
	}

	public void setWaitTimeToStart(int waitTimeToStart)
	{
		this.waitTimeToStart = waitTimeToStart;
	}

	public void setAttemptMoveCount(int attemptMoveCount)
	{
		this.attemptMoveCount = attemptMoveCount;
	}

	public void setTurnTimeout(int turnTimeout)
	{
		this.turnTimeout = turnTimeout;
	}

	public int getMinNumberOfPlayers()
	{
		return minNumberOfPlayers;
	}

	public int getMaxNumberOfPlayers()
	{
		return maxNumberOfPlayers;
	}

	public int getWaitTimeToStart()
	{
		return waitTimeToStart;
	}

	public int getAttemptMoveCount()
	{
		return attemptMoveCount;
	}

	public int getTurnTimeout()
	{
		return turnTimeout;
	}
}
